Difference between revisions of "Zombie"
Cye Kinomiya (talk | contribs) (→Spin Stealing) |
Cye Kinomiya (talk | contribs) (→Life After Death) |
||
Line 13: | Line 13: | ||
==Life After Death== | ==Life After Death== | ||
− | The origin of the name "Zombie" is not its ability to steal spin, but its "life after death" ability. To have this ability, your Beyblade must be perfectly round at the points it touches the stadium when it falls over. | + | The origin of the name "Zombie" is not its ability to steal spin, but its "life after death" ability. The term "Life After Death" is used to describe a zombie's ability to continue spinning on its side after it has fallen over. If your beyblade is still making complete rotations it is still considered to be spinning. To have this ability, your Beyblade must be perfectly round at the points it touches the stadium when it falls over. For this reason Wide Survivor is the best weight disk to use on zombie type combos. |
==Parts Selection== | ==Parts Selection== |
Revision as of 18:22, 8 July 2008
A Zombie customization is a Beyblade combo that is designed to:
- Steal spin from the opponent
- Have "life after death"
Contents
Spin Stealing
The most commonly known aspect of Zombie Beyblades, spin stealing refers to when your Beyblade uses the momentum of the opposing Beyblade to keep itself spinning. To do this, your Beyblade must be spinning in the opposite direction of the opponent's Beyblade. When the opponent's Beyblade hits yours, your Beyblade will use the rotation of the other Beyblade to propel itself to keep moving. In order to do this properly zombie blades must have a free spinning tip supported by bearings.
Life After Death
The origin of the name "Zombie" is not its ability to steal spin, but its "life after death" ability. The term "Life After Death" is used to describe a zombie's ability to continue spinning on its side after it has fallen over. If your beyblade is still making complete rotations it is still considered to be spinning. To have this ability, your Beyblade must be perfectly round at the points it touches the stadium when it falls over. For this reason Wide Survivor is the best weight disk to use on zombie type combos.
Parts Selection
To build a true Zombie, there is a very specific list of parts that will work correctly. Below you will find a list of parts that will work with Zombie Beyblades along with their advantages and disadvantages.
Attack Rings
- Wing Cross (Bistool, Gekiryu-oh, Ultimate Frostic Dranzer: This AR is very light and the weight is distributed evenly. Unfortunately, this AR can only be used in right spin.
- Gyro AR (Bearing Gyros Magical Barancer, Bearing Gyros Magical Layer, Bearing Gyros Magical Stander): This AR is the perfect AR for Survival-type Beyblades. It has a perfectly round form with four small wings to steal spin. However, the Beyblades it originates from are incredibly rare.
- Twin Horn (Gabriel): This AR has a very round shape and small notches to steal spin from the opposing Beyblade. It also has a small amount of smash attack that can occasionally knock out the opposing Beyblade. Unfortunately, this can also cause Beyblades using Twin Horn to recoil. It is important to note that the Hasbro version of Twin Horn was modified to support a Sub-Ring and thus, only the Takara version should be used for Zombies.
- Tiger Defenser (Driger S, Hasbro's Jumping Base): This AR is very compact and has small points where it can steal spin.
- War Lion (Galeon, BBA Balancer): This AR is very compact and has small points where it can steal spin. Also, War Lion's free-spinning Sub-Ring prevents it from being hit hard by the opposing Beyblade.
- Turtle Survivor (Metal Draciel, Master Dranzer): One of the less popular choices, it has great potential. It is very lightweight with perfect balance, and the four wings line up perfectly with Wide Survivor to steal spin.
Weight Disks
- Wide Survivor is the only proper choice for a Zombie combo. Its perfectly circular shape allows for life-after-death and lines up with most ARs well enough to steal spin. Some players who could not obtain Wide Survivor have attempted to build "Zombie-likes" using either Wide Defense or 10-Wide. However, these combos will not work as effectively.
Spin Gears
- Bearing Base (Metal Dragoon Bearing Stinger): Although this BB does not have an SG, the metal shaft can be placed in Bearing SG (Wolborg) and Bearing SG 2 (Wolborg 2) to allow compatibility with 4-Layer and 5-Layer customization.
- Bearing SG (Wolborg): The most basic tip selection. However, only the Takara version is suitable; Hasbro's Bearing SG has design flaws in the sharpness of the tip and the straightness of the shaft.
- Bearing SG 2 (Wolborg 2): Using this tip, you will sacrifice Survival for Defense ability. If you are facing a Beyblade with a significant amount of Attack ability, this tip may be a better choice than the others.
- Bearing Core (Burning Kerberus): Not to be confused with Wolborg MS's Bearing Core, this Bearing Core is inserted into a Neo SG. Bearing Core is unique in that it has three bearings: two in the shaft and one in the tip. The one in the tip cannot be replaced, but the ones in the shaft can. It includes one NSK shield bearing and one metal bearing; you must replaced the metal bearing with an NSK shield bearing. The tip of Bearing Core is sharper than the previous tips, but it also has a lower angle that allows it to be shot into Attack-mode like a Metal Change tip.
Blade Bases
- Bearing Base (Metal Dragoon Bearing Stinger): This BB, like the SG of Burning Kerberus, can hold two NSK shield bearings. However, one of the included bearings is a metal bearing and must be replaced. Unfortunately, this BB can't be shot in left spin.
- Defense Grip 2 (Wolborg 2): A round an evenly-weighted base that serves itself well to all of the above-listed SGs except for Bearing Core. However, this BB cannot use SP (Support Parts).
- Customize Grip (Dragoon V2): Dragoon V2's tip can be removed and Bearing SG, Bearing SG 2 and Bearing Core can all be inserted. This BB is the only way to use Bearing SG and Bearing SG 2 in conjunction with SP.
- Customize Bearing (Burning Kerberus): Only the Bearing Core can fit into this BB; however, it is sleeker and smaller than Customize Grip.
Support Parts
- Cross Survivor (Dranzer V2): These SP slope upwards to protect against Upper Attack, and have four symmetrical notches that can steal spin in either spin direction.
- Defense Ring (Voltaic Ape): These SP are perfectly round with small bumps running along the edge that will assist slightly in spin-stealing.
- Survivor Ring (Dark Series): These SP are perfectly round with three small wings that assist greatly in stealing spin. Must be used with a left-spin Beyblade.